Author Topic: Trouble Exporting View  (Read 3228 times)

Denver1911

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Trouble Exporting View
« on: January 31, 2016, 10:13:08 AM »
I am having trouble exporting the view.  My internet is not the fastest in the world, so I thought that might be it.  I changed number of connections down to 10 and restart time to 10 seconds.  No help.

Here are the messages I see in the log:

TopoFusion 5.130 Log Begin
SizeChanged : Not initialized, aborting
Setting internet settings..
SizeChanged : Not initialized, aborting
GPSMaster.ocx, Initialize...
Windows Major Version: 6
Windows Minor Version: 2
Windows Build Number : 9200
Windows Platform ID  : 2
Windows CSD Version  :
Initializing Winsock
Initializing Direct3D
Direct3D : Driver "Intel(R) HD Graphics 520" (igdumdim32.dll)
Direct3D : Display properties - 3840x2160, Format=22, Refresh = 60
Free Texture Memory = -2097152 bytes
Direct3D : Hardware supports rendering after flips (is relatively fast)
Direct3D : Hardware supports at least DX7
Direct3D : Hardware supports at least DX9
Direct3D : Hardware supports anisotropic filtering.
Direct3D : Hardware supports ALPHA pixels in textures.
Direct3D : Hardware supports any sized textures.
Direct3D : Hardware doesn't support antialiased lines.
Direct3D : Hardware supports alpha blended lines.
Direct3D : Hardware supports textured lines.
Direct3D : Maximum Texture Width: 8192
Direct3D : Maximum Texture Height: 8192
Color Info : Sizes : R=8, G=8, B=8
Color Info : Shifts : R=16, G=8, B=0
Direct3D : Hardware supports color conversion.
Direct3D : Hardware supports compressed textures DXT1.
Creating Surfaces (596 x 551)
Creating Resource Tiles......
Creating Sprites
No custom sprites.bmp file found in default tracks dir, using standard.
No custom symbols.bmp file found in default tracks dir, using standard.
Successfully Created Surfaces
Initializing Memory Pool
Total Physical Memory: 8468471808
Physical Memory Free: 5031251968
Memory Load: 40 percent
Tile Cache Size = 2000
initMemoryPool: using DXT1 compression
Free Texture Memory = -4194304 bytes
Initializing Threads
Initializing Index File
Sorting Index File.  Number of entries: 153
Time to sort index file: 0.00 seconds
Initialization Complete

Releasing other Surfaces
setD3DDevice - successfully reset device.
Creating Surfaces (596 x 719)
Creating Resource Tiles......
Creating Sprites
No custom sprites.bmp file found in default tracks dir, using standard.
No custom symbols.bmp file found in default tracks dir, using standard.
Successfully Created Surfaces
Releasing other Surfaces
setD3DDevice - successfully reset device.
Creating Surfaces (1530 x 728)
Creating Resource Tiles......
Creating Sprites
No custom sprites.bmp file found in default tracks dir, using standard.
No custom symbols.bmp file found in default tracks dir, using standard.
Successfully Created Surfaces
Setting internet settings..
Releasing other Surfaces
setD3DDevice - successfully reset device.

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.
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Found valid removable volume at D:\ named GARMIN
72037187: GetHTTP(#7): Error in recv(), (timeout=10000), error=10054
72037187: GetHTTP(#1): Error in recv(), (timeout=10000), error=10054
72037187: GetHTTP(#5): Error in recv(), (timeout=10000), error=10054
72037187: GetHTTP(#4): Error in recv(), (timeout=10000), error=10054
72037187: GetHTTP(#9): Error in recv(), (timeout=10000), error=10054
72037187: GetHTTP(#2): Error in recv(), (timeout=10000), error=10054

.
.
.

72178046: GetHTTP(#8): Error in recv(), (timeout=10000), error=10054
72178062: GetHTTP(#9): Error in recv(), (timeout=10000), error=10054
72178062: GetHTTP(#5): Error in recv(), (timeout=10000), error=10054


Anything I can try?  Any suggestions?

Thanks!

ScottMorris

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Re: Trouble Exporting View
« Reply #1 on: January 31, 2016, 10:17:01 AM »
Hi,

Which tileset are you trying to export for?  It does indeed look like it's trying to download missing tiles (possibly much higher resolution than your current view).  If it's the older Topo 4m / Topo 16m tiles, they probably won't load at this time due to the inconsistent server.

Couple things to try:

1) different tileset, like myTopo
2) smaller area to export
3) Tileset preference: use Current

The last one will keep the zoom level from needing to download too many new maps.

Hope that helps some.
Scott Morris - founder and co-author of TopoFusion
email: smorris@topofusion.com

Denver1911

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Re: Trouble Exporting View
« Reply #2 on: January 31, 2016, 10:55:20 AM »
Yes, much higher resolution than the current view.  Tried Topo16 and Aerial16.  I am preparing for a trip and want to include the entire area to take with me.  I may need to download several smaller maps to the Garmin Oregon 650 and switch between them.

ScottMorris

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Re: Trouble Exporting View
« Reply #3 on: January 31, 2016, 11:01:36 AM »

Unfortunately the server for both of those tilesets hasn't been working well lately.  You'll need to try myTopo instead.

Thanks for the patience.
Scott Morris - founder and co-author of TopoFusion
email: smorris@topofusion.com

Denver1911

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Re: Trouble Exporting View
« Reply #4 on: January 31, 2016, 03:43:05 PM »
Problem solved!

Thanks for the quick response and helpful info.