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Elevation tiles vs. 3D
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Topic: Elevation tiles vs. 3D (Read 12438 times)
Seebonk
Jr. Member
Posts: 18
Elevation tiles vs. 3D
«
on:
September 26, 2010, 07:54:46 PM »
The shading changes mid-screen when in 3D mode - across a N-S line.
Appears as if the gradient options aren't the same for all tiles (in 3D mode).
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ScottMorris
Administrator
Sr. Member
Posts: 2756
TopoFusion Author
Re: Elevation tiles vs. 3D
«
Reply #1 on:
September 26, 2010, 08:11:39 PM »
Thanks for the feedback, but I'm not quite following. A screenshot would help a lot if you can grab one.
Thanks.
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Scott Morris - founder and co-author of TopoFusion
email:
smorris@topofusion.com
Seebonk
Jr. Member
Posts: 18
Re: Elevation tiles vs. 3D
«
Reply #2 on:
September 26, 2010, 10:58:38 PM »
here you go
...
attached
[attachment deleted by admin]
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Seebonk
Jr. Member
Posts: 18
Re: Elevation tiles vs. 3D
«
Reply #3 on:
September 27, 2010, 05:40:41 AM »
it's not elevation.
An entire band of tiles have been dropped from the image - equal to the black hole on the right side.
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ScottMorris
Administrator
Sr. Member
Posts: 2756
TopoFusion Author
Re: Elevation tiles vs. 3D
«
Reply #4 on:
September 27, 2010, 08:23:10 AM »
Thanks for the screenshot -- are you going in to 3D mode before the elevation tiles are generated? (i.e. you have downloading tiles while still in 3d mode). It does appear that the min/max setting is not getting there -- shading otherwise looks correct, just wrong min/max.
On the last screenshot, that isn't just the end of the 3d model? Or is that in 2D?
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Scott Morris - founder and co-author of TopoFusion
email:
smorris@topofusion.com
ScottMorris
Administrator
Sr. Member
Posts: 2756
TopoFusion Author
Re: Elevation tiles vs. 3D
«
Reply #5 on:
September 27, 2010, 08:24:12 AM »
Sorry, I see that it is 3D, but that's always been the way it works, right? The model only covers the current screen view from 2D, and has black edges around otherwise? Or is this something different?
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Scott Morris - founder and co-author of TopoFusion
email:
smorris@topofusion.com
Seebonk
Jr. Member
Posts: 18
Re: Elevation tiles vs. 3D
«
Reply #6 on:
September 27, 2010, 09:03:54 AM »
Here is the 2D view - fills screen.
check out the truncated freeway (lower right) for comparison with 3D.
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ScottMorris
Administrator
Sr. Member
Posts: 2756
TopoFusion Author
Re: Elevation tiles vs. 3D
«
Reply #7 on:
September 27, 2010, 11:28:49 AM »
Looks like your 3d shot is a little bit further zoomed in though? So isn't that just the edge of the model, or is that screen shot (the 3d above) taken right after you go into 3d mode?
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Scott Morris - founder and co-author of TopoFusion
email:
smorris@topofusion.com
Seebonk
Jr. Member
Posts: 18
Re: Elevation tiles vs. 3D
«
Reply #8 on:
September 27, 2010, 01:03:38 PM »
Nothing was changed between screens.
(except for missing data)
follow the road
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ScottMorris
Administrator
Sr. Member
Posts: 2756
TopoFusion Author
Re: Elevation tiles vs. 3D
«
Reply #9 on:
September 29, 2010, 07:10:23 AM »
Ah ha, thanks for making it glaringly obvious... That is indeed a strange. I take it you haven't noticed this in previous versions of the software?
Can you give me coordinates for that area -- if it is so repeatable for you it may be something I can find too.
Thanks.
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Scott Morris - founder and co-author of TopoFusion
email:
smorris@topofusion.com
Seebonk
Jr. Member
Posts: 18
Re: Elevation tiles vs. 3D
«
Reply #10 on:
September 29, 2010, 08:30:42 AM »
so far anywhere in socal. e.g. 34.45N 188.45W
TF is OK on win XP 32bit
TF has the 3D problem on Win7 64 bit. <<<<<---
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Elevation tiles vs. 3D