Author Topic: 2.17 Beta Crashes  (Read 10114 times)

Chris

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2.17 Beta Crashes
« on: January 26, 2005, 02:16:30 PM »
I can not down load any LandSat images in Beta 2.17 with out Topo Fusion crashing.  I have tried many days and changed settings but the same thing happens, It crashes and shuts down.  Here is the log from the last crash if it helps.



TopoFusion 2.17 Log Begin
Windows Major Version: 5
Windows Minor Version: 1
Windows Build Number : 2600
Windows Platform ID  : 2
Windows CSD Version  : Service Pack 2
Initializing DirectDraw
Color Info : BBP = 32
Color Info : Sizes : R=8, G=8, B=8
Color Info : Shifts : R=16, G=8, B=0
DirectDraw : Driver "NVIDIA GeForce FX Go5600" (nv4_disp.dll)
DirectDraw : Total Video Memory : 127565824
DirectDraw : Free Video Memory : 127480064
DirectDraw : Hardware supports blits
DirectDraw : Hardware supports asynchronous blits
DirectDraw : Hardware supports colorfill on blits
DirectDraw : Hardware supports stretchblit
DirectDraw : Hardware supports colorkeying
DirectDraw : Hardware supports source colorkey
Creating Surfaces
BackBuffer: Width=186, Height=363, was created in Video Memory
TileBuffer: Width=586, Height=763, was created in Video Memory
Creating Sprites
Successfully Created Surfaces
Initializing Memory Pool
Total Physical Memory: 1072672768
Physical Memory Free: 704987136
Memory Load: 34 percent
Tile Cache Size = 2998
750 surfaces created in (local) video memory
2248 surfaces created in system memory
Initializing Winsock
Initializing Threads
Initializing Index File
Sorting Index File.  Number of entries: 439095
Time to sort index file: 0.28 seconds
Initialization Complete

Releasing other Surfaces
Creating Surfaces
BackBuffer: Width=1434, Height=671, was created in Video Memory
TileBuffer: Width=1834, Height=1071, was created in Video Memory
Creating Sprites
Successfully Created Surfaces
recreateVideoMemoryPool: Finishing up

Krein

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2.17 Beta Crashes
« Reply #1 on: January 27, 2005, 11:51:23 AM »
Thanks for the bug report.  There is one other user who is having the same problem.

What does the error message say when is crashes?  Excpetion, "contact windows tech support", "access violation?"

Can you try hitting the '3' key (to download an elevation model for the current area) to see if that crashes?  That will tell me if it's in the new server/http code or in the landsat tile management itself.

Thanks,.

Chris

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2.17 Beta Crashes
« Reply #2 on: January 28, 2005, 10:02:15 AM »
When I try to download LandSat it crashes, it just kicks me out of the program with no explanation.

I have to use previously downloaded DEM files to make the 3D work.  If I set the Options 3D setting to "Always download (US or World files) I get an  "Access Violation" and the 3D wont Render, but the program will not crash.

Thank you

Krein

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2.17 Beta Crashes
« Reply #3 on: January 28, 2005, 10:28:51 AM »
OK, just a few more questions -- are you using a proxy server (internet settings), and do you have 'persistent connections' checked?

Also, how many downloading threads?

Thanks!

Chris

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2.17 Beta Crashes
« Reply #4 on: January 28, 2005, 06:59:05 PM »
I am not using a Proxy Server.  I do not have 'Persistent Connections' checked

Number of connections is set at 8.

Hope this helps, Thanks

Krein

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2.17 Beta Crashes
« Reply #5 on: January 31, 2005, 03:02:36 PM »
Wait, can you check the file date on your Corona.dll ?  Are you sure you overwrote it with the new one in the beta zip file?

The corona.dll in your program files\topofusion directory should be dated 1/14/2005.

This would explain the error perfectly!  I've fixed it to output a meaningful message rather than crapping out as it does in 2.17.  

I've got a debug version for you to test unless (I hope) the problem was just the wrong version of corona.dll.

Chris

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« Reply #6 on: February 01, 2005, 05:47:53 AM »
Sorry but I Did overwrite the Corona.dll and I just checked and the date is 1/14/2005 so that should not be the problem

Krein

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2.17 Beta Crashes
« Reply #7 on: February 01, 2005, 08:31:03 AM »
Ok, thanks for the quick response.

Give v2.18 (up now) a try.  Try getting a 3d model from the nasa server, then when it crashes if you could email the file 'TopoFusion.log' to smorris@topofusion.com I'd appreciate it.

Thanks.

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2.17 Beta Crashes
« Reply #8 on: February 09, 2005, 06:44:36 PM »
I seem to be having a similar problem. Every time I try to use the ladsat tileset TF crashes on me. Here is the log file that gets generated. I downloaded the 2,18 version when I read this thread, but it didn't seem to help. I've tried different settings on the Preferences->Internet tab, but they all generate the same result. The other tile sets work fine, but the landsat immediately crashes me. I'll try another box to see if it is something in the hardware that is causing a problem.

TopoFusion 2.18 Log Begin
Windows Major Version: 5
Windows Minor Version: 1
Windows Build Number : 2600
Windows Platform ID  : 2
Windows CSD Version  : Service Pack 2
Initializing DirectDraw
Color Info : BBP = 32
Color Info : Sizes : R=8, G=8, B=8
Color Info : Shifts : R=16, G=8, B=0
DirectDraw : Driver "ALL-IN-WONDER 9700 SERIES " (ati2dvag.dll)
DirectDraw : Total Video Memory : 126791680
DirectDraw : Free Video Memory : 126791680
DirectDraw : Hardware supports blits
DirectDraw : Hardware supports asynchronous blits
DirectDraw : Hardware supports colorfill on blits
DirectDraw : Hardware supports stretchblit
DirectDraw : Hardware supports colorkeying
DirectDraw : Hardware supports source colorkey
Creating Surfaces
BackBuffer: Width=236, Height=494, was created in Video Memory
TileBuffer: Width=636, Height=894, was created in Video Memory
Creating Sprites
Successfully Created Surfaces
Initializing Memory Pool
Total Physical Memory: 1073197056
Physical Memory Free: 477769728
Memory Load: 55 percent
Tile Cache Size = 1253
626 surfaces created in (local) video memory
627 surfaces created in system memory
Initializing Winsock
Initializing Threads
Initializing Index File
Sorting Index File.  Number of entries: 1354294
Time to sort index file: 23.11 seconds
Initialization Complete

Releasing other Surfaces
Creating Surfaces
BackBuffer: Width=1274, Height=744, was created in Video Memory
TileBuffer: Width=1674, Height=1144, was created in Video Memory
Creating Sprites
Successfully Created Surfaces
recreateVideoMemoryPool: Finishing up
handling chunked data, bufsize = 10242
found chunked in datahandling chunked data, bufsize = 10182
handling chunked data, bufsize = 10114

Krein

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2.17 Beta Crashes
« Reply #9 on: February 12, 2005, 04:51:52 PM »
Hi,

Can either of you download the current beta version (still 2.18, but it has more debug information), then give it a try?

It might behave a bit differently now (not crashing, just not working), but I've added even more debug info to further track down the problem.

If you can post or email (smorris@topofusion.com) the resulting log file I'd appreciate it.

Thanks

trouble

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2.17 Beta Crashes
« Reply #10 on: February 14, 2005, 06:28:53 PM »
Thanks. I followed your advice and emailed Scott. He's looking at the issue so we'll see how that works. The odd thing is that the landsat tileset will work perfectly on my other boxes, just not on my main computer. Oh well, we'll see.

trouble

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« Reply #11 on: February 18, 2005, 05:58:03 PM »
Scott's the man. He got it fixed (v2.19) and everything works perfectly. Sweeeet!!!'<img'>