Author Topic: Joining Tracks  (Read 4793 times)

sanewcomb

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Joining Tracks
« on: June 10, 2005, 02:15:07 AM »
I've been trying for some time to figure out if TF can join tracks. I thought Make Network would do the trick, but the 3 sections I am trying to join remain 3 sections. When you right click on them with the hand, only the section highlights. This causes problems when I go to export the file. Is there any way to join segments so that you end up with one sequential list of track points?

I often get back to find a mess of points, particularly on an out and back hike. I like making multiple copies of the "raw" file, deleting the unwanted points in each segment, then want to rejoin these into a single contiguous track.

TIA

Steve

Krein

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Joining Tracks
« Reply #1 on: June 10, 2005, 09:30:22 AM »
Make network is more about splitting tracks up (intelligently) and removing duplicate trails than it is about joining.   Although creating new routes from a network is done with the merge tool.

The merge tool is also the profile tool.  Just click on one segment with the profiler, then hold down shift and click the next one.  If one comes in the wrong direction (evidenced by extra lines) you can reverse it by right clicking and selecting reverse.

sanewcomb

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Joining Tracks
« Reply #2 on: June 10, 2005, 01:12:27 PM »
Thanks Scott. This worked out pretty well and thanks for the quick reply. I tried to look for a merge or join command in the help files, but didn't think about the profile tool.

It looks like you lose the waypoints. Not a bid deal, since these can be manually added without too much work after the tracks are joined. Thanks for pointing out the reversing thing as well, very useful.

Steve

sanewcomb

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Joining Tracks
« Reply #3 on: June 11, 2005, 09:35:48 AM »
Found an answer to my own question. Just reload the waypoints from the GPS after the joined tracks are saved.

Steve

Krein

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Joining Tracks
« Reply #4 on: June 11, 2005, 05:41:55 PM »
Yep, or you can just open up the file properties for both files and drag n' drop all the waypoints from one to the other.