Hi again,
Okay after loading the newest version and trying 3D I got an error message about not being able to connect to the 3D server.
I am in a hotel in N'Awlins and the upload connection is fairly slow, so I am not faulting TF.
But I got the error message that TF could not connect and it kicked back into 2D mode. Wich is fine. But.. the 3d button stayed depressed. I've seen the online button do the same, course that was in ealrier 2.98 betas.
Subset of log is...
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TopoFusion 2.990 Log Begin
Setting internet settings..
GPSMaster.ocx, Initialize...
Windows Major Version: 5
Windows Minor Version: 1
Windows Build Number : 2600
Windows Platform ID : 2
Windows CSD Version : Service Pack 2
Initializing Winsock
Initializing Direct3D
Direct3D : Driver "ATI MOBILITY RADEON X600 " (ati2dvag.dll)
Direct3D : Display properties - 1280x800, Format=22, Refresh = 60
Free Texture Memory = 315621376 bytes
Direct3D : Hardware supports rendering after flips (is relatively fast)
Direct3D : Hardware supports at least DX7
Direct3D : Hardware supports at least DX9
Direct3D : Hardware supports anisotropic filtering.
Direct3D : Hardware supports ALPHA pixels in textures.
Direct3D : Hardware needs textures sized on powers of two.
Direct3D : Hardware doesn't support antialiased lines.
Direct3D : Hardware supports alpha blended lines.
Direct3D : Hardware supports textured lines.
Direct3D : Maximum Texture Width: 2048
Direct3D : Maximum Texture Height: 2048
Color Info : Sizes : R=8, G=8, B=8
Color Info : Shifts : R=16, G=8, B=0
Direct3D : Hardware supports color conversion.
Creating Surfaces
Creating Resource Tiles....
Creating Sprites
Successfully Created Surfaces
Initializing Memory Pool
Total Physical Memory: 1071755264
Physical Memory Free: 590528512
Memory Load: 44 percent
Tile Cache Size = 553
Free Texture Memory = 314572800 bytes
Setting gbLotsOfVideoRam
Initializing Threads
Initializing Index File
Sorting Index File. Number of entries: 926
Time to sort index file: 0.00 seconds
Initialization Complete
Releasing other Surfaces
Creating Surfaces
Creating Resource Tiles....
Creating Sprites
Successfully Created Surfaces
GetHTTP(#6): Error in connect(), error=10060
GetHTTP(#10): Error in connect(), error=10060
GetHTTP(#1): Error in connect(), error=10060
~~~~~~~~ (etc....)
GetHTTP(#15): Error in connect(), error=10060
GetHTTP(#9): Error in connect(), error=10060
DirectX shutdown, resources freed. Frames = 9
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Thanks,
TC