Author Topic: Beta Bug in 2.982  (Read 5642 times)

gpsdualsport

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Beta Bug in 2.982
« on: November 11, 2006, 09:21:11 AM »
Downloaded the freshest beta this morning. The update loaded with no errors reported.
When attempting to run Topofusion the splash screen displays showing version 2.981 then quickly disappears.
Then nothing. The program will not run.
I have downloaded the beta two times. The first attempt was truncated. The second attempt appeared to be complete.
I'm needing the GIS features and ready to test.
My project schedule is nearing crunch time and need to move forward this weekend.
Help me soon......
Sincerely,
Dan Yuknavage
GPS Geek for AMA district 37 Dual Sport

Krein

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Beta Bug in 2.982
« Reply #1 on: November 11, 2006, 12:12:43 PM »
Hey Dan,

Thanks for the bug report.  Can you send us or post your TopoFusion.log file?  It'll help us get it working on your system.  There's still apparently some video cards that we aren't initializing correctly on.

It's actually 2.982 but I see that the about and splash screens are still on 2.981.  The log file will say 2.982.  I just fixed that.

As for the GIS files, they are in 2.97, so you should be good to go.  Just head to the regular registered download page.

Thanks.

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Beta Bug in 2.982
« Reply #2 on: November 11, 2006, 07:28:54 PM »
TopoFusion 2.982 Log Begin
Setting internet settings..
GPSMaster.ocx, Initialize...
Windows Major Version: 5
Windows Minor Version: 1
Windows Build Number : 2600
Windows Platform ID  : 2
Windows CSD Version  : Service Pack 2
Initializing Winsock
Initializing Direct3D
Direct3D : Driver "SiS 630/730" (SiS630v.dll)
Direct3D : Display properties - 1024x768, Format=22, Refresh = 60
Failed to create device, Device likely does not support T&L in hardware.  Trying software.
DirectX Error [.\master.cpp:5483]: D3DERR_INVALIDCALL
Free Texture Memory = 35651584 bytes
Direct3D : Hardware doesn't support rendering after flips (is relatively slow)
Direct3D : Hardware supports at least DX7
Direct3D : Hardware supports at least DX9
Direct3D : Hardware doesn't support antisotropic filtering
Direct3D : Hardware supports ALPHA pixels in textures.
Direct3D : Hardware needs textures sized on powers of two.
Direct3D : Hardware doesn't support antialiased lines.
Direct3D : Hardware supports alpha blended lines.
Direct3D : Hardware supports textured lines.
Color Info : Sizes : R=8, G=8, B=8
Color Info : Shifts : R=16, G=8, B=0
Direct3D : Hardware supports color conversion.
Creating Surfaces
DirectX Error [.\master.cpp:5888]: D3DERR_OUTOFVIDEOMEMORY
CreateSurfaces: failed to create tilebuffer

Krein

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Beta Bug in 2.982
« Reply #3 on: November 14, 2006, 07:33:04 PM »
Dan,

If you want to try the beta out again, I believe I fixed your problem.

2.983.

Thanks.

gpsdualsport

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Beta Bug in 2.982
« Reply #4 on: November 17, 2006, 07:55:20 AM »
Wow, my very own beta version. I am honored.
Give me a couple of days to check this out. I'm in the middle of Roll Chart and GPS data prep for LA-Barstow-to-Vegas dual sport event.

Krein

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Beta Bug in 2.982
« Reply #5 on: November 17, 2006, 10:30:52 AM »
Well, not quite since there are a few other things going on with some other users, but pretty close to your own version...

Try it again when you get a chance.  I may have a fix (got your crash report).

Looks like it didn't crash so much when you opened a file as when the window resized or maximized?

This would be a good time to make sure you have the latest driver for your (apparently old) video card.

Thanks.