Hi guys,
Okay using the latest version.. I think.
Following a track I made the other day through the bayou... when all of a sudden it just disappeared. Haven't used the 3-d mode much lately, so couldn;t really teel ya if it was a one time thing. Just thought I'd post it here and let ya know.... FYI.
Here is the log... post crash.
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TopoFusion 2.98 Log Begin
Setting internet settings..
GPSMaster.ocx, Initialize...
Windows Major Version: 5
Windows Minor Version: 1
Windows Build Number : 2600
Windows Platform ID : 2
Windows CSD Version : Service Pack 2
Initializing Winsock
Initializing Direct3D
Direct3D : Driver "ATI MOBILITY RADEON X600 " (ati2dvag.dll)
Direct3D : Display propertes - 1280x800, Format=22, Refresh = 60
Free Texture Memory = 311427072 bytes
Direct3D : Hardware supports rendering after flips (is relatively fast)
Direct3D : Hardware supports at least DX7
Direct3D : Hardware supports at least DX9
Direct3D : Hardware supports at anisotropic filtering.
Direct3D : Hardware supports ALPHA pixels in textures.
Direct3D : Hardware needs textures sized on powers of two.
Direct3D : Hardware doesn't support antialiased lines.
Direct3D : Hardware supports alpha blended lines.
Direct3D : Hardware supports textured lines.
Color Info : Sizes : R=8, G=8, B=8
Color Info : Shifts : R=16, G=8, B=0
Direct3D : Hardware supports color conversion.
Initializing Memory Pool
Total Physical Memory: 1071755264
Physical Memory Free: 491696128
Memory Load: 54 percent
Tile Cache Size = 921
Creating Surfaces
Creating Resource Tiles...
Creating Sprites
Successfully Created Surfaces
Initializing Threads
Initializing Index File
Sorting Index File. Number of entries: 694
Time to sort index file: 0.00 seconds
Initialization Complete
Releasing other Surfaces
Creating Surfaces
Creating Resource Tiles...
Creating Sprites
Successfully Created Surfaces
Caught Exception:
Function: Unhandled
Exception: Access Violation
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Thanks for all the improvements and keep up the good work.
TC