Author Topic: export view  (Read 3739 times)

moldytoe

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export view
« on: January 14, 2008, 08:16:02 AM »
I'm not able to export at highest quality. 1200x1600 is the max. My problem is compounded by the fact that my desired output is oriented vertically. Using the aerial as a base. Best solution so far is to export 2 files and stitch in photoshop. I searched the forum for hints and found nothing recent about this subject. Is this this still an area that you are trying to make some improvements?

Krein

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export view
« Reply #1 on: January 14, 2008, 10:13:35 AM »
Hmm.  You should be able to go (at least) to the maximum texture size your video card allows.  Check your TopoFusion.log file - the max is output there.

You know you can edit the size to be other than the presets, right?  Try 2000x2000 (or 1500x2000 or something).

In any case, this is the only place where Pro suffers compared to Basic - assuming you don't have a fancy video card.  Many cards are limited to 4096 or 2048.  

We do still intend to remedy this (and go beyond what Basic can do) by stitching things ourselves.